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Namespace TreeProblemFramework.Description

Classes

Descriptor

Class intended to provide the grounding for describing a puzzle's logic by abstractly implementing the IDescriptor interface. It is recommended that custom puzzle descriptors inherit from this class.

EntityCollection

Collection of IEntity objects.

StandaloneDescriptor

Class that inherits from Descriptor to describe a puzzle's logic through delegate properties called by the base class' overridden methods. Its purpose is to provide a convenient way for describing a puzzle's logic without creating custom classes.

Interfaces

IDescriptor

Interface that bundles up and exposes the basic components required to describe a puzzle's logic and its constraints.

IEntity

Interface that represents an element of a puzzle, whose behavior or properties are to be modified or mutated by transformations in order to find a solution to said puzzle.

IEnvironment

Interface that represents a place containing a set of IEntity objects, wherein the behavior or properties of such objects will be modified or mutated through transformations in order to find a solution to the belonging puzzle. The combination of an environment and said set of IEntity objects represents a puzzle's state at a certain time.

Delegates

EntityRetriever

Delegate to implement the RetrieveNextEntities(IEnvironment) method independently from any custom puzzle descriptor class.

EnvironmentValidator

Delegate to implement the ValidateSolution(IEnvironment, Double) method independently from any custom puzzle descriptor class.

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